Ultimate To-Do List for Unreal Engine (5.2, 5.3)
Ultimate To-Do List Project for Unreal Engine: This project is an efficient task management tool that allows users to create, view and edit tasks directly in the editor. This project has sticky notes that allow you to organize tasks in View a level, powerful sorting and filtering options, and the ability to take and edit screenshots can be done in this project.
Welcome to the documentation for our To-Do List system! This comprehensive guide will walk you through all the features and functionalities of our tool, empowering you to manage tasks and collaborate with your team members seamlessly and effectively.
Features:
Create new tasks directly from the editor and the game environment.
Sticky Notes Display tasks on a level using sticky notes for easy visibility and access.
"Go to" button, which provides one-click access to open the level associated with the task location, enhancing navigation efficiency.
Edit task details directly in their respective locations, automatically saving all changes for convenience.
Filter tasks based on various criteria to focus on specific items.
Sort tasks by columns to organize them according to priority, status, or other parameters.
Capture screenshots within the tool for reference or documentation purposes.
Edit captured screenshots directly within the To-Do List interface.
Add comments to tasks for additional context, updates, or discussions.
Complete new task details in draft mode before finalizing and submitting them.
Break down tasks into smaller subtasks or create checklists to track progress comprehensively.
Collaboration:
Collaborate with team members efficiently, enabling seamless coordination and task assignment.
Access a user-friendly tutorial to guide you through the functionalities of the To-Do List system.
Code Modules:
- ToDoListEditor (Editor).
- ToDoListRuntime (Runtime).
- TrelloToDoListProvider (Runtime).
- YouTrackToDoListProvider (Runtime).
- AsanaToDoListProvider (Runtime).
- JiraToDoListProvider (Runtime).
- HacknPlanListProvider (Runtime).
- Number of Blueprints: 1
- Number of C++ Classes: 215.
- Network Replicated: N/A.
- Supported Development Platforms: Windows.
- Supported Target Build Platforms: N/A.
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